Jan. 13th, 2018 09:53 pm
THE QUIET PLACE APP
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OOC:
Player Name: Yak
Age: 25
Contact: yakule @ plurk, or PM
IC:
Name: YoRHa Type A No.2 (A2)
Canon: NieR: Automata
Canon Point: Post Chapter 14-05
Age: ~7 years, though she looks physically older as an android.
Spoken language(s): English / Japanese
Username: A2
To the Mods: Except for her booty shorts and the scrap of cloth around her abdomen, A2 is naked. Feel free to take her swords, though.
History: Link
Personality:
--`My grandmother taught me to be “kind”—A gentle soul—to be kind to anyone.`
When you initially see A2 in the game, it's in the Forest Kingdom, and it's not for very long. After killing the defenseless machine baby (who also happened to be the Forest King, Immanuel), A2 fights with 9S and 2B, before fleeing and imparting them with the mysterious words: "Command is the one that betrayed you". While she appears to be a cold and calculated killer, A2 couldn't be farther from that in all actuality. The truth is, A2 is someone who is lonely and lives with survivors guilt. As a prototype for the 2B and 9S units, A2 and her squadron were sent down to Earth on their first and last mission, The Pearl Harbour Descent. After losing all but three of her squadmates, A2 had to assume the captains duty, though reluctantly, asking for the mission to be aborted multiple times and receiving a no for an answer each and every time, even with less than half of the current units remaining. When she met the remaining Androids on the ground from the last Earth mission (which started nearly 200 years prior), there were hostilities on both sides. Thanks to A2's quick judgment, and the resistance leaders support, both were able to come to an agreement and work together.
Their friendship and teamwork would soon meet its end, as when they moved in to complete their mission, The Red Girls appeared. When they speak, they tell both A2 and her comrade No.4 that humanity has abandoned them, and that they live only to die, that humanity is extinct. Not only that, N2 (The Red Girls) also tells them that all of YoRHa was only created as experimental weapons, that everything was planned on this day, every battle, and every death. That it didn't matter if YoRHa took this server from the machines, because they didn't need it in the first place. When it comes to the fight, all of the other androids present minus A2 are quickly slaughtered by N2 and the machines it controls, and to add insult, a virus over takes some of them, causing them to turn on their comrades. A2, who has by this point been told by multiple other androids that she is extremely human like, clutches her dying comrade, distraught.
When No.4 activates the bomb in her chest, A2 is the only survivor to what can essentially be called a massacre. It's these events of the past that drive her in her mission to eradicate any and all machine life forms. And yet, when A2 meets the pacifist machine Pascal, she spares him. When she's invited to their village, Pascal even offers her a new fuel filter to replace her damaged one. Though she's standoffish and cold, A2 does more than the minimum for the machine village, and even despite her complaining about it, she even goes as far as to build the machine children a slide. A2, despite everything, has remained a kind person, even to the best of her abilities. Even when faced with YoRHa units hunting her down to kill her, she's only ever acted in self defense to them. Even when you first meet her in the forest kingdom, A2 does not attack first. And even despite being attacked by 2B and 9S, she hears out 2B's dying request, and does what she can to try and make amends with 9S each time she meets him, no matter how he shuts her down, even with violence. She even grieves for the machine children when they commit suicide, and shows extreme reluctance to do what Pascal asks of her; deleting his memories or killing her.
Again, A2 is a very lonely person, and she does her best to do what she thinks is right. The problem is, she's also afraid to get close to people because of everything that's happened, and the immense survivors guilt that she lives with. She's bad at approaching people first, and she frequently gets caught up in situations that readily make her look like she's the enemy or bad guy, which doesn't help peoples view of her at all. No matter what happens, if someone sincerely requests something of her, she'll go out of her way to help them, whether it be something like protecting another person, or as tedious as fetching supplies to help improve quality of life.
Abilities/Skills:
- As an android, A2 is significantly more durable than a human, and significantly stronger and faster as well.
- As an Attacker type model, the prototype for both the 2B and 9S models, A2 naturally excels at both offense, and has skill in hacking as well.
- Unlike the newer YoRHa units, when A2 dodges or sprint, she completely disappears for about a second and a half before reappearing.
- Instead of self destructing like newer YoRHa Units, A2 has access to 'Berserk Mode', which removes all of her combat limiters at the expense of her defense, and causes her to overheat quickly. She can move significantly fast, and even leaves a red after image effect.
- If left alone, A2 can recover quite quickly from wounds thanks to the nano-machines in her 'bloodstream'.
- Like the other androids, A2 uses magnetism to keep her weapons (Virtuous Contract and Beastlord, as the ones she's bringing with her) on her back, and retrieve them when thrown, though she rarely uses throwing attacks.
- Unlike other androids, A2 has human memories implanted into her. She knows that this person in her memories is not her, but she still lives by the values that she was taught by her "grandmother".
- This means she knows how to knit and farm.
Samples:
Log from the WW tdm
Network
So, we already know that we have to shut up and be quiet, but it looks like the locals here aren't saying why. Not to me, anyway. I don't really care how I got here and I don't really care to go home, but what I do care about is making sure I know exactly what it is that I'm supposed to be fighting against, because it seems like being quiet is just putting a band-aid on a gaping wound.
Anyone know what happens if we do end up making a shit load of noise? I'd like to find out, but not if it puts people at risk.
Player Name: Yak
Age: 25
Contact: yakule @ plurk, or PM
IC:
Name: YoRHa Type A No.2 (A2)
Canon: NieR: Automata
Canon Point: Post Chapter 14-05
Age: ~7 years, though she looks physically older as an android.
Spoken language(s): English / Japanese
Username: A2
To the Mods: Except for her booty shorts and the scrap of cloth around her abdomen, A2 is naked. Feel free to take her swords, though.
History: Link
Personality:
--`My grandmother taught me to be “kind”—A gentle soul—to be kind to anyone.`
When you initially see A2 in the game, it's in the Forest Kingdom, and it's not for very long. After killing the defenseless machine baby (who also happened to be the Forest King, Immanuel), A2 fights with 9S and 2B, before fleeing and imparting them with the mysterious words: "Command is the one that betrayed you". While she appears to be a cold and calculated killer, A2 couldn't be farther from that in all actuality. The truth is, A2 is someone who is lonely and lives with survivors guilt. As a prototype for the 2B and 9S units, A2 and her squadron were sent down to Earth on their first and last mission, The Pearl Harbour Descent. After losing all but three of her squadmates, A2 had to assume the captains duty, though reluctantly, asking for the mission to be aborted multiple times and receiving a no for an answer each and every time, even with less than half of the current units remaining. When she met the remaining Androids on the ground from the last Earth mission (which started nearly 200 years prior), there were hostilities on both sides. Thanks to A2's quick judgment, and the resistance leaders support, both were able to come to an agreement and work together.
Their friendship and teamwork would soon meet its end, as when they moved in to complete their mission, The Red Girls appeared. When they speak, they tell both A2 and her comrade No.4 that humanity has abandoned them, and that they live only to die, that humanity is extinct. Not only that, N2 (The Red Girls) also tells them that all of YoRHa was only created as experimental weapons, that everything was planned on this day, every battle, and every death. That it didn't matter if YoRHa took this server from the machines, because they didn't need it in the first place. When it comes to the fight, all of the other androids present minus A2 are quickly slaughtered by N2 and the machines it controls, and to add insult, a virus over takes some of them, causing them to turn on their comrades. A2, who has by this point been told by multiple other androids that she is extremely human like, clutches her dying comrade, distraught.
When No.4 activates the bomb in her chest, A2 is the only survivor to what can essentially be called a massacre. It's these events of the past that drive her in her mission to eradicate any and all machine life forms. And yet, when A2 meets the pacifist machine Pascal, she spares him. When she's invited to their village, Pascal even offers her a new fuel filter to replace her damaged one. Though she's standoffish and cold, A2 does more than the minimum for the machine village, and even despite her complaining about it, she even goes as far as to build the machine children a slide. A2, despite everything, has remained a kind person, even to the best of her abilities. Even when faced with YoRHa units hunting her down to kill her, she's only ever acted in self defense to them. Even when you first meet her in the forest kingdom, A2 does not attack first. And even despite being attacked by 2B and 9S, she hears out 2B's dying request, and does what she can to try and make amends with 9S each time she meets him, no matter how he shuts her down, even with violence. She even grieves for the machine children when they commit suicide, and shows extreme reluctance to do what Pascal asks of her; deleting his memories or killing her.
Again, A2 is a very lonely person, and she does her best to do what she thinks is right. The problem is, she's also afraid to get close to people because of everything that's happened, and the immense survivors guilt that she lives with. She's bad at approaching people first, and she frequently gets caught up in situations that readily make her look like she's the enemy or bad guy, which doesn't help peoples view of her at all. No matter what happens, if someone sincerely requests something of her, she'll go out of her way to help them, whether it be something like protecting another person, or as tedious as fetching supplies to help improve quality of life.
Abilities/Skills:
- As an android, A2 is significantly more durable than a human, and significantly stronger and faster as well.
- As an Attacker type model, the prototype for both the 2B and 9S models, A2 naturally excels at both offense, and has skill in hacking as well.
- Unlike the newer YoRHa units, when A2 dodges or sprint, she completely disappears for about a second and a half before reappearing.
- Instead of self destructing like newer YoRHa Units, A2 has access to 'Berserk Mode', which removes all of her combat limiters at the expense of her defense, and causes her to overheat quickly. She can move significantly fast, and even leaves a red after image effect.
- If left alone, A2 can recover quite quickly from wounds thanks to the nano-machines in her 'bloodstream'.
- Like the other androids, A2 uses magnetism to keep her weapons (Virtuous Contract and Beastlord, as the ones she's bringing with her) on her back, and retrieve them when thrown, though she rarely uses throwing attacks.
- Unlike other androids, A2 has human memories implanted into her. She knows that this person in her memories is not her, but she still lives by the values that she was taught by her "grandmother".
- This means she knows how to knit and farm.
Samples:
Log from the WW tdm
Network
So, we already know that we have to shut up and be quiet, but it looks like the locals here aren't saying why. Not to me, anyway. I don't really care how I got here and I don't really care to go home, but what I do care about is making sure I know exactly what it is that I'm supposed to be fighting against, because it seems like being quiet is just putting a band-aid on a gaping wound.
Anyone know what happens if we do end up making a shit load of noise? I'd like to find out, but not if it puts people at risk.
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